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The GO Malta Esports Festival 2018 - DOTA 2: Open

The Malta Esports Festival 2018 wouldn’t be complete without the inclusion of the world’s largest esport in DOTA 2, hosting the largest events with record-breaking prize pools. Although the local Maltese scene has been struggling, Gamers.com.mt is willing to provide another opportunity for the event by taking the feedback and offering PC for competitors. The separate tournament devoted for DOTA 2 will run alongside all the other tournament; running from Saturday through Sunday. The following are all the details you’ll need to know should you be interested in participating or observing. As stated, the tournament will run from Saturday 8th to Sunday 9th of December, allowing competitors to bring their PC to the BYOC Area to practice before the main event, with the dedicated area encouraging occasions of running through strategies against other teams or just generally warming-up as an individual and a team. Do note, that all official matches will be played on the Gamers Lounge Stand at the venue of MFCC during the event, where many observers may enjoy the matches as they will be shown on screens. Hence, competitors do not need to necessarily bring anything for the mainstage competition, as all necessary gear and accessories will be providing, all that is required is a ticket and a will to compete. This will hopefully be enough to revive the struggling local scene. Speaking of tickets, they will be selling for €25 each; providing full participation in the event. Of course, a podium finish rewards winners some prizes in the form of cash and vouchers from the Gamers Lounge. Again, we’re giving DOTA 2 its chance to return to the form it once upheld. We’ll see you all then! For more info regarding the tournament please the tournament website, while tickets can be purchased from - https://www.gamers.com.mt/event/23/the-go-malta-esports-festival-2018/tickets

The National Tekken Cup - Thoughts and Expectations from Organizers

As hinted at in the earlier article briefing the National Tekken Cup, where we compiled all the information, we've gained a closer insight into the event through the expectations and thoughts of the organizers for the event and the general Tekken 7 scene here in Malta. The organizers are all entities within the Visionary Iron Team, formed a year ago around December 2017; having organized two events already, their main aim is to nurture the local community into growth. Their distant and general aim is also to host the first Tekken World Tour Tournament in Malta in some form, and this may seem likely in the near future. Here are the team members with their thoughts.  Dylan Caruana  I have always loved Tekken, ever since I was a kid. During the PlayStation 1 era, Tekken 3 was the first game that I played. As I grew older, I started playing Tekken competitively and started competing head to head with other national professional players. Around 1 year ago, the local Tekken industry was going down the drain due to the fact that no more local Tournaments were organized to keep the hype going and as such the community was slowly fading. Christian and Kimberly came up to me and proposed that we revive the Maltese Tekken community tournaments. Proud to say that thanks to Visionary Iron Team, we succeeded to the point that the upcoming November tournament, for the very first time in Malta, will include the opportunity to also go head to head with international professional players and not just national! Christian Cauchi I first started playing Tekken when I was just 7 years old and it was through the Tekken 2 Arcade Version - found in many arcade outlets at the time. After that, I continued to Tekken 3 through the arcade and the PlayStation 1. In Tekken 4 one of my friends found out that there was a tournament held for Tekken and we attended and got beaten up. That’s were Tekken became a competitive game not just a game. I took a stop from Tekken due to other commitments around 8 years ago during Tekken 6 and made a return last year with Tekken 7. When I returned to the community I noticed that things have slowed down, the community started fading and missed having the tournaments that we used to have back when I was younger. Dylan Caruana organized a tournament on his own at Matrix Luqa. The tournament was a success for a 1-man organized event but it was nothing like the tournaments we used to have back in the day. That’s when I decided to talk with my wife who is a great organizer and to Dylan because I saw the love for Tekken within.  From there, we started working as a team to bring the best between a mix of the old age from my experience and some of the new age from Dylan’s and my wife’s expertise. Kimberly Cauchi When I was younger, I played Tekken 3 on PlayStation 1. I never knew how much I loved the game and how much I enjoyed it until I started organizing the tournaments myself. After seeing and meeting the community of this game in Malta, I realized that Tekken and the community itself have the potential to grow in various ways. The drawback was that we had a lack of enthusiasm. Since the hype was diminished in Malta and I was asked to hand the task of organizing a tournament, I must say I was a bit shocked. As much as I used to love playing Tekken at a younger age, I had never been an organizer before. I wanted the community to grow stronger and to be the best community on the island. With no experience whatsoever, I challenged myself. I pictured a tournament where players not only compete but also have fun, eat, drink and mostly enjoy each other’s company whilst getting to know one another. After the success of the first tournament, we had to keep pushing forward. After all the hard work, I thought that it is of utmost importance to have a team name and that is when I came up with the name 'Visionary Iron Team'. Being a team with a lot of visions especially for the game we all love, it sounded perfect. Today I am a proud organizer of the greatest community with an awesome team. We aim high, we work hard and we strive to be successful! Matteo Privitelli  I have been a fan of TEKKEN since the third game of the series came out. Unfortunately, the only console I owned was a PlayStation (the first one), which meant that I could only enjoy the next instalments by watching online videos and by playing, only on occasion, casual games with friends and family. Nevertheless, despite the limited opportunities available to me to actually play the TEKKEN games, I never lost interest in the franchise and I kept on reading about its lore, as well as informing myself on the characters and the game mechanics. When I heard that TEKKEN 7 was to come out on Microsoft Windows, I immediately made it a priority to, not only take this new instalment very seriously, but also to become more involved in the Maltese TEKKEN community. It was because of this that I became more dedicated and devoted to the franchise than I was ever before. The local community most certainly played a crucial role in this new-found passion. Seeing the maturity and the determination of this ever-growing Maltese TEKKEN scene, I subconsciously started making myself more heard and the dormant desire to contribute to this new TEKKEN family finally awakened. The opportunity arose when, around May 2018, a new tournament was announced for November. This was to be the largest tournament that the Maltese TEKKEN scene was to experience. At first, I was interested in becoming a participant, however, it was not long before a call for shout casters and commentators for the tournament was put forward. This was exactly what I had been hoping for. Before TEKKEN, I was the main shout caster and commentator for the Maltese League of Legends scene. Now, I could become one of the main casters for my all-time favourite fighting game – TEKKEN 7. Thankfully, I was accepted and started forming part of this new team, Visionary Iron Team (VIT), whose members I now consider to be my second family. My only wish is that VIT keeps on aiming high so that, one day, our country becomes recognised internationally as a destination in which major TEKKEN tournaments can be hosted. If VIT works hard and keeps on organising top-quality tournaments, our country’s attractiveness when it comes to the TEKKEN scene will reach new highs. This will, in turn, open up new opportunities for Maltese players to improve their game and, perhaps, become more encouraged to take their TEKKEN skills to the next level and compete in major tournaments and events. Having said this, with the other team members’ vision and dedication, these ambitions will transcend the boundaries of fiction and become a reality.  Christian Camilleri I first came in contact with the local Tekken scene at Junior College. Someone had placed a PS3 and some chairs in the left corner of the entrance hall, with Tekken 5 DR and another game which I don't remember. At first, there were random people every day but slowly 6 or 7 people started being very consistent, including me and a friend. Tekken at that time was mostly mashing and holding back for me, so I was not really any good, but then a small tournament was announced, which was when I took it so seriously I got a copy of Tekken 5 for PS2 just to train for it. I was knocked out in round 1 but I still treasure it as an experience but dropped Tekken as I thought it wasn't for me. Around 5 years later I was browsing Youtube when a video among the suggestions caught my eye. It was the EVO 2010 grand finals between RIP and Nin. I watched it and was amazed at how good they were. I started watching more and more Tekken videos and slowly became a hardcore fan of the game. I went out, got myself a PS3 and Tekken Tag 2 and that was my official entry into the series.  As for joining Visionary Iron Team, I was approached by Christian for commentary for the upcoming tournament in November. I was so ecstatic I immediately accepted, as this something I have always wanted to do. As a big fan of all the TWT Casters out there, I will be trying my best to do as well as them! Some fantastic words of encouragement from the Iron Visionary Team. Gamers.com.mt wishes them the best of luck, and we're proud to be sponsoring the upcoming event!

World Pro Racing GT Tournament - GO Malta Esports Festival 2018

One of the recent trends we've acknowledged in the local community is the recent excitement regarding the SIMRacing scene, thanks to the care of companies such as World Pro Racing. Therefore, it only made sense to include the esport in our upcoming event; the Malta Esports Festival 2018, in order to continue kickstarting the scene! All the action will take place from the 7th through to the 9th of December at MFCC. The following is a message from the co-organizers, World Pro Racing regarding the details of the event. Having organized plenty of international online events, they have the experience and passion which has brought the local SIMRacing scene so very far.   This is our first event which is not a Time Attack challenge. This time we will be holding a GT tournament for the first time in Malta. The platform we will be using is rFactor2. This tournament will consist of a qualifiers phase where all participants will have a limited time to do their best time on track, then moving into eliminations and depending upon the number of participants we will split the drivers in groups of 5 where they will be racing each other and a number of drivers will be eliminated and the winners will move to the next phase. On Sunday the finals will be held in a different track and will battle each other for the top 3 positions. The event will be broadcasted live on Facebook, YouTube and Twitch and also commentated throughout the 3 days of racing. The overall winner will win a Thrustmaster TS-XW steering wheel and pedals, thanks to Thrustmaster and also a Trophy. The fees of the Malta Esports Festival are €5 euro for 1 day and €10 for the whole weekend. Payment can be made at the door and you will be entitled to take part in our tournament. We are also open for people who want to get experience with us in running this event, such as broadcasting and other technical stuff. If you’re interested please send an email to justin@worldproracing.com. We'd like to thank Justin Mifsud once again for his contributions, as he's always assisted us in understanding the once-alien SIMRacing scene. Anyway, the tournament will be one of the highlights of the event, especially due to the fact that such young talent is being introduced into the scene, ready to compete professionally at the upcoming event. Of course, as Mr Mifsud pointed out, anyone else interested in participating with the organizing can send him a direct email.  The World Pro Racing GT Tournament will be the first-ever inclusion of a competitive SIMRacing competition locally! Check out their coverage of the event here.

National Tekken Cup - 72 Player Tournament by Visionary Iron Team

We are proud to announce that GMR Entertainment will be helping out Visionary Iron Team in the National Tekken Cup. This is the third tournament of its kind, following two previous iterations which have had continuous success yearly. To continue on a yearly basis, the tournament aims at crowning a new Maltese Tekken champion each year - here's everything you need to know.  Although we've referred to the tournament as Maltese, there are also plenty of foreign participants  - with the total number being 20 out of 72 competitors. With that being said, tickets were sold out within the first month of sales, fueling the fact that this will be the largest Tekken tournament to ever be held in Malta, while also being the first tournament to involve foreigners flying over to compete.  The number of competitors will be split into 8 groups of 9 competitors each, who will battle it out through a round-robin format within the group in order to move onto the final stages. These will come in the form of the familiar winners-losers bracket format, in order to determine a rightful champion. The winner will be declared the champion of the tournament for the remaining year, engraving his name onto the trophy; keeping the title until next year where he/she may be challenged. Whoever manages to win this cup a total of three times will become the permanent holder and gets to keep the cup apart from the prestige.  Of course, prizes are still to be awarded each cup. First place will be awarded the aforementioned National Cup, a statue of around 60cm in length which amounts to roughly €500. Second and third place both earn 30cm figurines to commemorate their achievements, while 4th to 8th place will earn smaller trophies.  The tournament is set to take place at JCMCB, Bar and Grill in Marsa on the 17th of November with the help of the respective sponsors of AOC, JG Gypsum, Marindex and The Gamers Lounge. All information regarding the tournament can be found by pressing on the following link below - https://www.gamers.com.mt/tournament/203/malta-tekken-national-cup We'll be showing off the organizers' thoughts in a separate article later on next week in the mean time it's time for Tekken to take-off in Malta. 

The GO Malta Esports Festival - 100 Free Tickets for BYOC Area

The fan-favourite event, the largest franchise on the island of the Malta Esports Festival is always fully-booked due to the massive appeal of engaging at the highest level of LAN competition available on the island. This year, we’ve decided to give back to the community which has allowed Gamers.com.mt to grow up to this point, by giving 100 Free Tickets for the BYOC (Bring Your Own Computer). The core message of the event is gratitude from our part, especially when considering the rest of the details involved. Thanks to The Gamers Lounge which will be hosting this year's BYOC area we're ready to bring a total of 5 tournaments in the BYOC Area for some local environment of the MESF. The first two tournaments will involve the two titles of CS:GO and League of Legends; two of the largest esport titles in the world which are beloved in the local area. With an especial excitement for CS:GO, we cannot wait for the local rivalries to continue as Project Eversio try to uphold their former position as the top team. Apart from those two, Gamers.com.mt will also host Fortnite, Hearthstone and Rocket League as smaller local esports titles, nonetheless still beloved. For all the titles, we will be offering medals and trophies and also vouchers from The Gamers Lounge for all of the podium winners competing within our free BYOC area, in which we are offering 100 spots. This is a first for Malta; an environment for LAN competition across five separate title for absolutely free in the context of 100 free spots. Free tickets are now available at The Gamers Lounge right now. We’re encouraging gamers to grab their tickets as from Monday from the The Gamers Lounge, Msida's Outlet to participate in in a competitive environment without compromising too much friendliness as the act of socializing with other gamers is just as productive and contributory. Competing alongside other gamers in a physical area is not comparable to online interactions. We’re excited to welcome all the new faces together with our favorite veterans!

Chiliz Sponsoring the MESF 2018

Any esports enthusiast will let you know that nothing beats a well-organized international event involving the top teams or competitors of a given scene. What if there was a way in which the globe's gamers could contribute to ensuring that these major decisions are taken carefully and in favour of high-quality competition beneficial to the scene? This is made possible thanks to the chiliZ platform, an innovative company stacked with top names in esports, also acting as a sponsor for the upcoming MESF 2018; the largest esports event on the island.  The platform is a 'crowd management environment which lets the world's 2.2+ billion gamers and 380+ million esports fans take a meaningful active hand in guiding the major decision making events for their favourite organizations.' Considering so many opinions is quite the feat, and is achieved through a complicated yet simple structure thanks to a few teams on-board. The aim of the platform is to give power to the viewer or competitor to manage leagues, events and game titles which in the end, are there for our own use. The vision of powering a Global Player League as the first fan-controlled esports league involves tokenized team control, unique voting rights involving franchises and fans in order to make the most of the growing esports scene. Gamers.com.mt is proud to note that a few Maltese names form part of the core team, especially since the chiliZ platform is already planned to be implemented on the island, following meetings with members of parliament.  The platform also consists of an advisory panel in esports and business. The esports panel involves the likes of characters such as Dr. DisRespect and Anomaly as prominent characters with esports experience. Based within three countries so far; China, South Korea and Malta, chiliZ has a bright future ahead.  With all this being said, Gamers.com.mt couldn't be more content with the sponsorship agreement, as the platform will be helping us out to ensure that the MESF 2018 continues to maintain the franchise' reputation for being the largest esports event on the island. 

The GO Malta Esports Festival - $15,000 Loot.bet Cup #3

Every year, we're always challenging ourselves to step things up for both the community and in terms of personal development as a company. With that being said, Gamers.com.mt is hosting an international CS:GO tournament with a $15,000 prize pool for this year's GO Malta Esports Festival, fueling the well-established fact that the franchise remains the largest on the island. The tournament will only be possible thanks to the support of the main sponsor in Loot.Bet and a the support of the Malta Tourism Authority, Gaming Malta, Chiliz and Zowie. With the prize pool that is involved, one can expect some of the top teams in the world grabbing out at it - and that's exactly who've we've invited. Eight of the best upcoming CS:GO teams in the international scene will be competing throughout the tournament, the following names should sound familiar. Including the names of Red Reserve, consisting of players such as draken (ex-NiP) and disco doplan (ex-Fnatic) among others, Left Out and Team Vitality which rose from the ashes of G2 and EnVyUs with players like ScreaM, NBK, Happy and more! One shouldn't forget AGO, the Polish team ranked 24th in the world and Spirit, ranked 33rd in the world. Simply put - the stacked talent for the competition is simply another article on its own; you can check out the official list of participants here. They are all upcoming names which we expect to see more of at the top in the coming year of international CS:GO.  Of course, comparing statistics is not how the better team is decided in esports, as the far opposite in cold-cut competition serves as the standard. Kicking off as soon as 1st November, the teams will be recovering from a late night of Halloween practice in order to compete in the Group Stage to be carried out from the 1st to the 8th of November. Having already been split into two groups of four, as viewable on the event page, a Round Robin format will animate the two groups through a total of twelve best-of-one matches(three best-of-one matches for each team), by the end of which, the top two teams will progress to the final stage of the event.  By this point, the Final Stage will consist of just 4 teams. Following a month of preparation, the remaining teams will recollect on the decisive weekend of 7th-9th December in order to determine a victor from the single elimination bracket consisting of 3 best-of-three games. The prize pool will be divided as follows: $10,000 for first place, $3,000 for second and $1,000 a piece for the 3rd and 4th place. This places a huge amount of gravity on the games deep into the final stage. Note that all match-ups will proceed as according to ESL's most recent 5v5 competitive layout.  The whole event will be broadcasted internationally through twitch, covered by professional casters breaking everything down in both English (https://www.twitch.tv/gmr_tv) and Russian, courtesy of UCC (https://www.twitch.tv/uccleague).  The brackets are empty while the group stages are eerily quiet; this will all change as soon as next week. Be sure to follow the progress of the event here while also paying attention to the twitch links shown. Schedule for group stage match-ups is viewable in the 'Group Stage' section.  Gamers.com.mt wishes luck to all the teams involved, once again thanking our main sponsor of Loot.Bet and the help of the Malta Tourism Authority, Gaming Malta, Chiliz and Zowie in organizing it all!

Pepsi Sponsoring The GO Malta Esports Festival 2018

As the largest esports event in Malta draws near once again, Gamers.com.mt will be covering the sponsors that make everything possible, highlighting their contribution to the event and giving them recognition for their efforts to assist the growth of the esports industry on the island. We're glad to announce a global heavyweight in the realm of carbonated soft drinks - Pepsi. Started in the late 1890s in the United States, Pepsi-Cola grew exponentially in popularity due to its originality at the time.The modern-day rival of Coca-Cola would only appear in the 1970s to spark the ongoing 'cola war'. While we try to remain as impartial as possible, blind taste tests have found that the taste of Pepsi is more natural than that of Coca Cola, Anyways, Pepsi has been around for quite some time now, watching various technological industries take off and succeed, including that of esports. While the brand continuously creates new spin-off products from their winning formula, Pepsi is also looking for new opportunities of sponsorship within esports, just like its sister brand  Mountain Dew, which is also incredibly active in many esports scenes. While Mountain Dew sponsors the likes of Team Dignitas, Splyce and Team SK Gaming (huge esports organizations), Pepsi sponsors and has sponsored teams such as Virtus.pro, Counter Logic Gaming and MSG; the company responsible for organizing LoL Worlds. Esports is a growing phenomenon globally and Pepsi is proud to be supporting The GO Malta Esports Festival once again. We have been part of the gaming community in various ways over the years and we have seen this event grow into the festival it is today. Undoubtedly, the event will continue to develop thanks to the passion and determination of Gamers.com.mt. - Karen Cutajar, Pepsi Brand Executive at Simonds Farsons Cisk plc. Therefore, we're very proud to be collaborating with Pepsi as a brand dedicated to helping out esports and fueling the prosperity of the industry. Gamers.com.mt is very grateful for the support; we'll definitely be offering fresh, cold Pepsi at the venue for you all to enjoy - what else would you want to drink?

The GO Malta Esports Festival 2018 - €2000 Qlash FIFA 19: Open

The Malta International Airport FIFA19 tournament, which we organized this past week, was an incredible success as it was quickly saturated in overbookings (64+) - leading to an outstanding atmosphere as a product of intense competition. Just like last year, it was a pleasure to host the event and witness the local FIFA scene compete. On the back of this success, GMR Entertainment will be including the latest title of FIFA 19 as a tournament part of this year's iteration of largest esports event on the island - the GO Malta Esports Festival. This will also be the second tournament for the title on the island.  We have teamed up with Qlash a foreign Italian esports organization to bring you the Qlash FIFA 19: Open Tournament. Qlash have competitive pro teams in StarCraft2, Clash Royale, FIFA, Fortnite, Hearthstone and Vainglory with their aim is to expand their organisations and including Maltese talent.  FIFA is only growing each subsequent year. Hence, we'll be kicking off the prize pool at a total of €2000, being made available to all skill levels willing to compete. For the title, there will be two separate tournaments; the Gold Tournament embracing the highest level of competition with the majority of €1750 and the Silver Tournament which acts as a ground for amateurs and those who fall out early from the Gold Tournament with a friendly €250 on the line. Note that the top three of each respective tournament will be awarded a trophy corresponding to their podium placing.  We encourage anyone to participate, from veteran to complete amateur, because you'll never know how skilled you are without trying - it's also quite fun. That's why we've created the Silver Tournament.  All in all, that's all to know about the featuring of FIFA19 at this year's GO Malta eSports Festival. To find out, even more, we recommend that you take a look at the tournament page here:  https://www.gamers.com.mt/tournament/200/the-go-malta-esports-festival-fifa-19-open

The GO Malta Esports Festival 2018 - €5000 Black Ops 4: Open

If there's one game which has everyone seething with anticipation and excitement, is the recently released yearly iteration of Call of Duty, in the form of Black Ops 4 as a continuation of the beloved Treyarch franchise. Greeting a yearning fanbase, the immense wave of content in Multiplayer, Zombies and Blackout game modes is appealing to so many gamers out there, coming from previous and other titles to try it out - especially the Blackout; the recent battle royale craze in the form of Call of Duty which has seen much praise. Treyarch's new gamble, an attempt to shake up the Call of Duty scene, has been the leading cause of the international rostermania for the largest organizations - I can only imagine that the situation is the same for lesser teams. With the first global Call of Duty Major event taking place in December through CWL Vegas, there's an annoying amount of time left until the esports community can enjoy the highest tier of competition - this tournament will act as a small taste of what is to come for the extremely promising year of Black Ops 4 play. Naturally, as with every Call of Duty, will be implementing the title into our next event The GO Malta Esports Festival as we understand the strength of the local Call of Duty community both locally and internationally.    We will be teaming up with European Esports Gaming [EEG] in order to elevate the standard of the tournament. The event will be broadcasted internationally and organized very well, thanks to the experience of EEGOnline who've been creating opportunities for competition since release day of the title. The tournament will be taking place during the fateful weekend of the GO Malta Esports Festival, from Friday 7th to Sunday 9th December, with its own dedicated area with PS4s ready in place for particpants to play their games on. The competition will be fueled by an ambitious €5000; a fantastic start for the first Black Ops 4 title on Maltese soil. The organized tournament will concern the revamped 5v5 competitive play system, and not Blackout - don't worry, the time will come for Blackout competition. Teams don't have to worry to search for Hotels, Transport etc since they will find all information one needs on our website, with very cheap and reduced rates for both. All one needs to do is get the team together, book the flights, check the website for all info and he is good to go to come to Malta. Gamers.com.mt cannot wait to host the first local Black Ops 4 tournament and also one of the first significant events on an international scale for the title. For more information showcasing the tournament please visit the tournament page for more details - https://www.gamers.com.mt/tournament/208/the-go-malta-esports-festival-cod-bo4-open

Interview with Mark Horner - Blitzkrieg Masters Amsterdam 2018 MVP

As promised, we've landed an exclusive interview with Mark Horner, the captain from the squad of EndPoint and also the crowned MVP form the recent Blitzkrieg Masters Amsterdam 2018 where the team established their dominance in concrete. We've conducted the interview in order to gain further insight into the winning team mentality and the experience of being crowned MVP, while also offering some well-deserved spotlight to the incredibly talented team. We hope you enjoy! 1. Describe your overall experience at the event, including the online stage and the LAN portion as a player and as a team. The event was really great, we didn’t have to participate in online qualifications as we had won Gallantry Budapest. The offline portion was great, the PCs were amazing and we had plenty of desk space which was always sometimes a bit of an issue. The admins were really helpful and any PC related issues we had were sorted very quickly. 2. What teams seemed to give you the hardest times when you matched up against them? The hardest game was definitely CRG, they are (or were, given some players left) the 2nd best team easily. It’s a real shame we had to meet them in the semis as that would have made an awesome final. It took us a little while to get into our groove against Avenue’s B team as it was our first game of the day, but as soon as it got to Manor we knew we couldn’t lose. For the final, we kind of knew that we won before it had started, it felt like Demise settled for 2nd knowing that they maybe should have been 3rd or 4th if CRG wasn’t on our side of the bracket. 3. Why is it that EndPoint placed first? What makes your team the best team in the world at the moment? I think it’s our teamwork, our ability to adapt and that anyone on the team (minus me, ha!) can pull of some ridiculous clutches/plays. One thing you’ll notice if you watch the VODs back of the stage games, when the cameras are on the players inbetween rounds or even mid round on our team, usually me or one of us is always talking. We use the 18 seconds or whatever to re-evaluate, why did we win the round? Why did we lose the round? How can we win the next round? Most other teams, especially when they are losing just look sad and don’t talk. It’s talking that plays the most fundamental part in winning – understanding the gaps in our defence/attack, how to plug them, etc. We also have the best team spirit; good luck finding a team that laughs and jokes and has as much fun as we do whether we are winning or losing! 4. Extremely well-deserved, you were awarded the MVP award. Comment on this achievement by referring to your individual performance within the team. I was happy to receive MVP, but as cliché as it sounds, in my eyes there were 4 MVPs. Everyone stepped up; Synde was clutching absolutely everything, Kevin was…using all of our coins, Cozje and Replan were getting some mad multi kills too. I guess my part to play is just get a few frags but read the game and find the holes in the enemy’s play, and keep the team motivated so even if we had a sh*t half they believed we could still do it – and do it we did! 5. The Blitzkrieg Masters Amsterdam was the first Battalion 1944 Major for all. Do you have any suggestions to improve any future Battalion 1944 Majors? It’s hard to say really, as an event it was carried out really well. There’s a lot to think about in terms of how the game grows, would it perhaps be better to run a couple of smaller events for the current player base than one big one? It’s hard to make that call now, but going forward we’ll just have to trust in Bulkhead and their plan for MU3 and beyond. I do really hope that another major or big event is announced soon though! 6. Apart from the fact that EndPoint is the top team at the moment, what else has the event proved in your opinion, about the state of competitive Battalion 1944? That we are #1 by far, CRG (were) #2 by far, then the rest at like 3-16 I believe are really close. A lot of teams, when practising online use all of their strats/nades/rotations that they will use at LAN and play exactly the same or more passive and wonder why they lose to us. When we are practising, we’re losing a lot of our practices because a) we are holding a few things back, yes, but most importantly b) we are learning from every game – most teams don’t do this they just say 'oh it’s unlucky' and move on rather than working out why we lost A/B so much on defence etc. I’d happily lose every PCW for 6 weeks and win the LAN because people underestimate us (hello, CRG 😊). 7. How does your team plan to keep up this position within the scene? Who are your biggest threats? The same as always, if there’s something to play for, we’ll get a good 5 or 6 weeks practice in again hopefully and follow the same routine – if it ain’t broke don’t fix it. It’s hard to say what our biggest threats are because now we’ve owned everyone again a lot of the teams will do a standard roster shift. Given the current state of the player base and the lack of events on the horizon, I think we’ll be waiting until next year for the competition to really heat up again. 8. What plans do you have as an individual and as a team for the remainder of the year? Keep an eye on the game, if there’s events worth playing for then of course we’ll play those. Outside of that I think we’ll give Black Ops 4 a try and see how that fares competitively; if it takes off on the PC then it may also make sense to play that – time will tell! 9. Do you have any final comments after the victory? A huge thanks to EndPoint and all their sponsors, the support they gave us massively helped us and I can’t reiterate that enough. Going from having 0 support at Penta to having everything taken care of at Endpoint made it much easier for us, especially having a gaming house to use. A special shout out to Pronic for being the best coach, he did a lot for us before the event and at the event that played a big part in our win. Thanks to the guys in my team for being awesome and carrying my ass to another victory. Thanks to Brammer and his team, as well as Sean and The Plays for making the event possible. Shout out to everyone we met old and new at the major, it was cool hanging out with some new people and getting the beers in! Finally a huge thanks to everyone in the B44 scene for being distinctly average and changing rosters after each LAN rather than putting in the hard work to improve, because it makes our job of staying the best a bit easier 😉. One can only admire the confidence in Mark, which hasn't changed from before the event as an earlier interview sported the same casual approach - EndPoint knew they were going to win because practice doesn't lie, it seems. Perhaps some of the remarks are indirect jabs at other competitors; we hope that this will serve as motivation for other teams to step up their game for the next event, which will hopefully be announced soon. Will EndPoint manage to maintain their form throughout or will they falter? Can a team such as CRG knock them down? The Battalion 1944 scene will only grow from the event.  A final thanks to Mark for the speedy replies and a final congratulations on behalf of Gamers.com.mt!

The GO Malta Esports Festival - PUBG Open

At last year's GO Malta Esports Festival, Malta witnessed the first inclusion of PUBG competition on its shores as the battle-royale was only beginning to gain friction. Since then, the local playerbase supporting the title has grown exponentially as we've held further competition both locally and internationally. Needless to say, we'll be continuing support of the title in the upcoming MESF, with more stakes on the line than ever before.  The battle royale is one of the main components of the year's genre craze, as seen in other titles such as Fortnite and now, the upcoming Call of Duty: Black Ops 4 Blackout. These titles are different from each other, but all of which seem to be attracting the same player base. It consists of the basic BR elements, in which a large number of players, often reaching up to 100, deploy onto a set map from a passing carrier plane and select the desired spot to land on. Upon landing, the intense scavenging begins as players hunt for resources and weaponry to better their chances of survival in the constantly shrinking map. As the map closes in, forcing gunfights to ensue, player count decreases - this occurs until a final battle occurs to determine the ultimate victor, an exhilarating experience to say the least. This accomplishment may be achieved publically in the form of single, duo or squad teams. Since its initial craze, the title has been growing ever since.   To try to maintain the public's attention, the title has been subject to many updates; bringing in new maps, gamemodes, mechanics and reasons to play, while also providing access to mobile users and console from its PC origins.  Powered by BlueHole, the PUBG esports scene is growing steadily on the international horizon, although there remains room for improvement. Hence, we're constantly improving local PUBG competition, both locally and internationally.  First of all, the prize pool present is set to expand from its current standing. Sitting at a guaranteed €1500 at the moment, Gamers.com.mt is prepared to increase the prize pool should more than 10 squads be involved in the competition; more precise rules will be released at a later date on the tournament website. The venue for the specific tournament will be the BYOC Area, with a dedicated area for PUBG players, solely for the PUBG tournament and for PUBG players to reside and observe. For more information on how the tournament will work please the website.

Recap of the Blitzkrieg Masters Amsterdam 2018!

Gamers.com.mt has put in a tremendous amount of preparation for the world's first Battalion 1944 Major ever in the form of the Blitzkrieg Masters Amsterdam 2018, through our various interviews and content coverage. The best 16 teams in the world battled out for the $50,000 total prize pool, between the 27th and 30th of September. We've let the dust settle before breaking down how the first world championship of Battalion 1944 was. Roughly this time last month, we sat down and interviewed all team captains in preparation for the event. It added greatly to the tension, as every team confessed their intentions to win it all and listed out the top competition. Sadly, not all interviews could have been published as certain teams left the competition. Overall, as an esports journalist, I received a warm reception from the community as we all coordinated on a Discord server to ensure that everyone received their interview! Everyone was ready for an event.  And so it commenced, during that definitive weekend of competition, starting with pool play across all four groups. Within moments, bracket play was ready to begin with the following teams: Primal, LGC, Demise, Method, Entropy, 1UP, CRG, V.pro, nn, AVENUE, FE and of course, Endpoint. It should be noted that Primal was the only North American team still present at this point in the competition. Sadly, they quickly found the door in the first round of the bracket. Meanwhile, the Europeans continued competing until 4 were left for semifinals; Method, Demise, CRG and Endpoint.  Demise, who faced EndPoint in the final, had an equally impressive importance to arrive at the grand final, having only conceded one map up to that point, one less than EndPoint. Demise and EndPoint both swept their respective semifinals in the forms of Method and Comrade Gaming respectively, with the latter placing third. There isn't much to commentate regarding the final, except for the fact that it was a rather dominant BO5, in which EndPoint certainly deserved to be crowned the champions.  I had virtually sat down with Mark Horner of EndPoint, being the team captain - little did I know that it would be his team winning it all with him as the crowned MVP. Of course, many of our other interviews pinned the veteran team as a favourite for the event; safe to say that they filled those expectations. I do recall the interview as the most charismatic one which was conducted, with his clear intentions of winning the whole thing while I did have to edit certain words which couldn't be published, being much harsher than 'noobs'. Yet, such confidence may only be applauded after their victory, as "mark", "rEpIn", "synde", "cozje" and "reflexR" dismantled the competition, proving to be back-to-back champions.  Full tournament details can be found here. With the event complete, one begins to ask - what's next for Battalion 1944? Gamers.com.mt will be announcing something very exciting soon until then, congratulations to Team EndPoint! Let's see if we can grab an interview with the champions. 

The ePremier League - Inaugural Investment of a Football League in Esports

One of the most prominent football leagues in the world is, of course, England's Premier League, with certain powerhouse teams fielding fans and support from all over the world and embellishing high-quality competition. Many Maltese are quite invested in supporting some of the top teams. There's the Premier League and then there's the ePremier League? Haven't heard of it? It's a new idea fueled by the recent iteration of EA SPORT's FIFA.  Competitors investing time into FIFA 19, corresponding to those of British citizenship, can demonstrate their skills and represent one of the many Premier Clubs indirectly through the new ePremier League. Just like the field-played sport, a league will be carried out through the controller to discover a 2018-19 season champion - the first ever ePL champion.  All the curious action will require much less time than full 90 minute games; hence the inaugural ePL tournament will begin in January 2019, ending with March at the ePL Final to be broadcasted live on Sky Sports and Premier League social media channels. Note that online qualifiers will progress between January and March to skim down the registered participants through playoffs and group stages in order to arrive at 20 Premier League representatives per console. Registration opens on the 3rd of December through FUTChampions.com, with the chance of being the first ePL champion ever - winning prestige, prize and also some points to register into the FIFA 19 Global Series Playoffs.  This is exciting news for esports; one of the largest football leagues is recognizing esports for what it truly is - a different yet equal sport to that played with boots. It will be interesting to see how it develops over the years in terms of size. 

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